Maya Shaders

Wednesday, September 21, 2005


Top:Chameleon skin (with leather and cloud nodes / Noise w Turbulence - effects reduced)

Bottom:Waves and water (Noise Function)

1. Made changes to Noise function.

- Implemented it as a node plugin. (3D Texture)
- Still in the process of improving the visuals
- Experimenting with different equations to produce effects(such as wrinkled/marble) as described in GPU Gems.
- Inclusion of 5th interpolant Hermite curve for better bumpmapping. (but considering not implementing because if Ray-tracing is used, shadows of the bumps will not be seen)
- Included Turbulence functions in it also.

2. Currently trying to write a Stripes plugin for the frog skin

- done!


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